The joys of backward compatibility

The timing couldn’t be much better here. Just as many of us are feeling renewed affection for theResident Evilseries thanks to last month’s brilliantRE2remake, Capcom and Microsoft have madeResident Evil Code: Veronica Xbackward compatible on Xbox One. If you own the Xbox 360 version of that game, a replay might be in order soon (after you burn throughNemesisfirst, of course).

Code: Veronicarecently came up in a staff conversation about how some of the game’s more, uh,off-the-rails scenesmight translate to a modern-day remake. Cheesy food for thought.

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A few other Capcom titles are also rounding out the Xbox One backward compatibility list:Lost Planet: Extreme Condition(andColonies),Lost Planet 2, andLost Planet 3. You strap into a mech, shoot at big alien beast limbs until they crumble, and attempt to stay topped up on life-sustaining thermal energy.

Lost Planetis one of those series that I know I played and enjoyed at the time but couldn’t tell you anything substantial about nowadays. It’s like my memories have been erased. There’s a real “Yeah I could replay that on a whim!” factor that makes these ideal candidates for backward compatibility.

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While we’re seemingly on a Capcom kick, I’m hoping forAsura’s Wrathto show up next on Xbox One so that former Destructoid editor Kyle MacGregor can stop haunting me online. He’ll never let me forget.

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