That trailer music, though
Claymation in games will always catch my eye. Ever since I was suckered into thinkingClayfighterwas any good as a child, it has stood out as something that takes a huge amount of effort butlooks amazing when done well. Naturally, the art is what got me to click on theRed GoddessKickstartervideo. Then afamiliar tunestarted to play and I was hooked. You might be as well.
Gameplay inRed Goddessdoes not appear to do anything particularly groundbreaking. The titular goddess can channel fear or rage to use different abilities, as she explores the subconscious space — including her own id. It has an almostPsychonauts-esque idea to it, which is never a bad thing.

Sadly, the trailer is a tad misleading as far as the music is concerned. The music and sound design is set to be done by Sylvain Guehl, while Ronald Jenkees (whose track “Stay Crunchy” is featured in the video) is left as a nebulous possibility, presumably depending on the success of the campaign. We shall see.








