More interview bits from Katsura Hashino

Thelengthy interviewwith Katsura Hashino wasn’tjust aboutPersona 5. The whole gamut of Atlus announcements were touched on, including the wonderfully namedPersona 4: Dancing All Night. “[W]e’d actually been thinking about making a ryhthm game withPersonamusic for a while,” Hashino explained, but they didn’t have the expertise to do it. That’s where the partnership with Dingo came in.

“It’s actually similar to howPersona 4 Arenawas created. We wanted to bring Shigenori Soejima’s character art to life by way of a fighting game and this time we thought it would be nice if Shoji Meguro’s music had its turn in the spotlight.”

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Hashino also said it was a gesture towards fans that purchased a Vita just forPersona 4: Golden, giving them morePersona 4as a thanks for their support. “Life can be rough out there in the world these days…It’s meant to be a light and sort of bubbly experience.”

Of course, that doesn’t mean it will be without a story. And, speaking ofPersona 4‘s spin off stories, Hashino explained thatPersona 4: The Ultimax Ultra Suplex Holdis meant to “give that storyline some proper closure and tie everything up nicely,” and that any continuation “would likely be as part of a new story altogether.”

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And here’s the complete and final version of the interview[Pepsiman Tumblr]

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