VR has a serious issue in the real world
Virtual surfaces, real problems With the impending release of retail VR headsets early next month, I’ve been working out how to rearrange my house to accommodate room-tracking technology. Moving tables, pushing back sofas, securing down TVs, and taking into account how low lights hang from the ceiling.Still, beyond the cute novelty of discussing room rearrangement, room-scale VR is already starting to show some serious associated risks. Even if you think you’ve VR-proofed your layout, the blending of physical and virtual spaces means a whole host of unexpected dangers are waiting to trip up consumers....