Check out this concept for T. Yoshisaur Munchakoopas
One of my favorite parts of theSNES Classic(aside from the system’s all-too-important rewind feature) is that it has Nintendo bringing up old behind-the-scenes tidbits. The mini console gives us a focused opportunity to collectively reminisce and also learn new or little-known details from some of our favorite video games ever. With that in mind, there’s something you’ve got to see.
Nintendo hasposted a translated interviewcovering the production ofSuper Mario WorldandYoshi’s Island. If nothing else, make a beeline for the section titled “I Want Mario to Ride a Horse!”

“When we were makingSuper Mario Bros. 3, [Shigeru Miyamoto] had drawn a picture of Mario on a horse, and hung it on a wall near where he used to sit. I would look at that and think, ‘I think he wants Mario to ride something.’ When we started makingSuper Mario World, we were working with the concept of a dinosaur land, so I had [character designer Shigefumi Hino] do art for a kind of reptile,” recalls director Takashi Tezuka. “It was like a crocodile,” which ended up feeling “out of place.”
“Tezuka had done a rough sketch and it was cute and pretty good, so I polished up Yoshi into his current form based on that,” Hino explained, before dropping this bombshell of an image:

I don’t know where to look, folks. There’s so much going on!
But Yoshi. Dear, sweet Yoshi… I’ve seen too much.
Twitter user@Programancerran with this concept and did what needed to be done:
Oh yeah I updated that pic of Yoshipic.twitter.com/eAausueWTE

— Programancer (@Programancer)June 14, 2025
The interview also notes that Yoshi has a “shell,” not a saddle, and yeah,Mario’s punching him.






