This will change my perception every time I play both games

Elden Ring+Super Mario? After looking atthis map comparison from Twitter user Lucky Bun, yeah, I can see it!

I’m shocked that I never thought about it before, given that I’ve playedSuper Mario Worldno less than 200 times, but so much of it fits. Youbasicallystart in the same spot (south of Limgrave), then the “critical path” potentially has players working around clockwise, depending on how you choose to approach either game. Just like inElden Ring, there is room for experimentation and exploration via Star World inSuper Mario World.

Elden Ring + Super Mario 2

My favorite bit is how the Vanilla Dome is compared to Nokron: The Eternal City: and they even added in the Star World to the Crumbling Farum Azula connection. I’ll never be able to look at both of these maps the same way again. I’m exaggerating of course, as this sort of world map layout isn’t completely unique to these two games, but it’s a fun little observation in any case.

If you don’t havetheSuper Mariomapmemorized, just look at theElden Ringmap below (from Fextralife) next to Lucky Bun’s interpretation of where everything goes. Looks pretty spot-on to me!

Oda Nobunaga and Yasuka on horses next to marching armies

— ♥️ @luckybun.bsky.social (@Lucky_BunTTV)August 05, 2025

Miyabi and a round spirit wreathed in blue flames in Zenless Zone Zero

Two Fortnite characters performing Wanna See Me: a soldier striking a finger-gun pose and a paramedic dancing, set against a blue background.

Nexus Control Center Interface in Arknights: Endfield

Sekiro

Lucille, the baseball bat, visible in the mod for Left 4 Dead 2.

Elden Ring cracked statues

Elden Ring Walking Mausoleums 1

The splashart for Hextech Ziggs, showcasing the furry yordle being blown into the sky by his own bomb.