Oh no. Here I go again! After sinkingentirely too many hoursintoGraveyard Keeper, a simulation game about burying the dead (and also harvesting their “dark organs”), I thought I was out. I did everything in the base game and expansions, to the point where I deleted it all, never to look back again, but now there’s a new story-based DLC.Graveyard Keeper: Better Save Soulis coming first to PC — viaSteamandGOG— on October 27.
Just likeStranger SinsandGame of Cronebefore it,Better Save Soulwill cost $9.99.
At its heart,Graveyard Keeperis a crafting-adventure game, which is partially why it’s been able to have so much DLC — there’s always room to give players more “stuff” to semi-mindlessly craft while they chip away at NPC-befriending questlines. That sounds harsh, but I don’t mean it to be. Even if it could be more engaging, the format is pretty compelling, and by the time my mind started to drift, I was already too hooked to stop.
Anyway, the new activity forBetter Save Soulis related to “saving souls” for the Ancient Contract. One of the screenshots shows a Soul Extractor and there’s a freaky contraption hooked up to a new NPC, Euric. According to TinyBuild, players will help Euric “fulfill his cherished dream and remove the shards of sins from his soul. In return, he is ready to share a book, which contains knowledge for remote craft control of workbenches.”

The trailer shows a glimpse of the Keeper upgrading his home with paintings and alternate wall colors, something that wasn’t possible beforeBetter Save Soul.
There’s also a tidbit about unlocking “global control” of the automated Zombie Workstations, which would be a nice quality-of-life feature. Even better: the ability to manage workbenches “directly from the map with the remote craft control.”

Graveyard Keeper: Better Save Soulis expected to take between 6-12 hours, which sounds about right based on the scope of the other DLCs. You won’t need to start a freshsave fileto play it, and it’ll be available on PS4, Xbox One, and Nintendo Switchat a later date.
I’m down to play this once it’s on consoles, but I’d be more excited about a sequel.







