Looks like Borderlands 2… with some concessions

We have known about thePlayStation Vita port ofBorderlands 2for a while, but had not yet seen or heard much more about it. The port is due out some time this year, and now we have the first look at how the shooter plays on Sony’s handheld.

For the most part, it looks likeBorderlands 2, but some obvious performance tweaks are apparent from the video above. As the player travels to Southern Shelf Bay, we witness a loading screen that seems to take a good chunk of time longer than those found in the console versions. More notable is that the bodies of defeated enemies do not stick around for any amount of time; both bullymongs and bandits are seen to disappear immediately with a small, bloody death flourish.

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The biggest travesty, however, is that the player appears to be going with an non-inverted Y-axis. For shame!

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.