From Inafune’s GDC talk

Keiji Inafune’s GDC talk, titled “Meanwhile, In Japan…” opened by addressing a comment he made a couple of years back during another GDC talk. He was quoted as saying “Japan is over” back then. Today he was asked if he still believes that things have improved since then.

“To be completely honest, not in a big way,” Inafune admits.

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“The energy level has still not come up yet. Overall, we still need to make a huge amount of effort to get back to where we used to be.”

But his talk was not all negativity. Inafune still believes that Japan can lead in other ways, setting a new path for the future somehow. He hopes that this way will emerge soon.

John and Molly sitting on the park bench

Perhaps this new way is the start of the move toward independent development,a path he has already started down. Inafune says that he draws energy from this indie side these days.

“I feel that my heart and soul are a lot more healthy,” Inafune added.

Close up shot of Marissa Marcel starring in Ambrosio

Inafune says that he’s feeling “the full passion and shine in the eyes of the Japanese indie developers.”

“We are truly having fun making games this way.”

Kukrushka sitting in a meadow

All is not lost for Japan, it seems. I hope Inafune is right.

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover