Take note, developers: If you want me to write about your game on this Very Professional And Serious Gaming Blog™, you need to either make your game very weird, or incorporate dad puns into its title. I wasn’t on staff here whenOctodadreleased, so I missed my chance there, but I’ve still got a storied history of writing about weird games.

Dadishis a mobile (WAIT DON’T LEAVE!) platformer that follows a radish — who’s also a dad — trying to reunite with his radish kids. Along his path, he’ll encounter platforming tropes such as spikes, pits, random shit flying at him and, of course, food-based enemies — like hamburgers and pizza. You know, normal enemies? Built specifically for touch screens, the game promises intuitive controls that will eliminate the need for on-screen buttons and other obstacles.

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Now admittedly, I wouldn’t normally cover a mobile game like this. But geez, can ya blame me? The press kit specifically lays out features such as “Dialog that is funny, but not TOO funny,” and “The joys of fatherhood.” It’s also cute as heck, and who doesn’t love a good dad pun?! This is the kind of game made specifically with me in mind.

Dadishreleases on Android and iOS February 12, and can bepre-orderednow. I don’t know how pre-ordering something free works, but welcome to the future.

The ghost at the end of the hallway

Picking up the smiley face post-it off the broken mirror

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Looking at the ghost of Jackie inside the lighthouse