Ghost’s dialogue could’ve been funny

DidDestinytake itself too seriously? From my whopping hour and a half of experience with the game, I’d say so. It didn’t have to be that way. Speaking toIGN, comedian and writer David Cross said he “jumped at the chance” to work with Brian Posehn on Bungie’s script.

“We were flown up to Bellevue, Washington to do a punch-up on the [Peter Dinklage-voiced] Ghost character inDestinyabout a year ago,” he said. “We were both very excited about it.”

Article image

The studio went in a different direction, of course. “They did not use a single, solitary thing we wrote, which is a shame because we wrote some stuff that – you know, we’re gamers, and they… – I would imagine somebody somewhere said, ‘We can’t inject this levity or humor into it.'”

Cross playedDestinyanyway. “[W]hen you’re in hour 20 of that thing, it’s like the Ghost is kind of monotone saying this thing, ‘We must get over the ridge. That’s the cabal – we’ve got to defeat him.’ Whatever, it’s boring as sh*t. And I speak for myself and Brian, and I know thousands if not millions of other gamers would be like, ‘Yeah, it would be nice to have a joke or something in there.'”

The opening area of the Whisper mission, in a small grove.

While the duo’s contributions weren’t used, Cross said that, if nothing else, “it was very exciting to go up there and get paid to play a video game a year before it came out.”

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

Article image

The Yeartide Apex tex Mechanica SMG with a Holofoil glow.