Passworded co-op is now easier to play

Ah,Bloodborne. While I’m not quite surehow it ranks overall in terms of theSoulsgames(I need a few more years to ponder that), there’s no doubt in my mind that I’ll be returning to it periodically. A steady stream of patches like the newest 1.04 build certainly help things, which brings about a number of small tweaks.

Password matching is now more reliable, and the Insight store will now appear after one Insight point is reached (down from 10). Bloodstone Chunks will be available at the store eventually, and storage space has been increased. Beyond that, some changes were made to enemies. For the most part though a ton of things were buffed/made easier in general, like reduced spell costs and lower stamina usage for a few weapons.

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Check out the full patch notes below,translated by DualShockers.

Bloodborne[PlayStation viaDualshockers]

-Depth 1: Blood Stone Shard-Depth 2: Twin Blood Stone Shard-Depth 3: Twin Blood Stone Shard and Blood Stone Chunk (Rare)-Depth 4: Blood Stone Chunk-Depth 5: Blood Stone Chunk and Blood Rock (Rare)

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