That doesn’t mean Skyrim 2

While Bethesda’s VP of Marketing Pete Hines recently said it would be “a very long time” until the nextElder Scrolls—Skyrim‘s follow up — would be announced, it seems the publisher  also wants to avoid a blackout similar to the period betweenDishonored(late 2012) andThe Elder Scrolls Online(early/mid 2014) wherein it only releasedDoomports.

Hines also toldMCVthat Bethesda would like to “build to a point” where it is releasing “three or four big titles a year.”

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This isn’t forcingThe Elder Scrolls VIsooner, obviously, nor does it necessarily mean aggressive studio acquisition (as Bethesda did withDishonoreddeveloper Arkane). “We are getting to the point where these studios that we have acquired have now put a thing out, figured out how they work together and are starting to hit a bit more consistency,” Hines said.

“I don’t think it’s necessarily the case that we are doing okay with seven studios, but if it was 14 we could do twice as much. We are pretty aware of who we are and we ultimately want to build to a point where we are doing three or four big titles a year. I would prefer not to be in the same place we were in in 2011, where we had four titles and then went super quiet. I want to avoid that. We want to get to the point of regular releases, but we are not thinking: ‘What if we did eight or 10 games a year?’ That’s just not who we are or how we do things.”

A battle scene in Battlefield 6 Open Beta

WithFallout Shelter,Fallout 4, andBattlecrythis year, along withDOOMandDishonored 2the next, Bethesda has a couple years of consistency to build off of.

Fallout boy: Bethesda’s Pete Hines on the biggest 12 months in the publisher’s history[MCV]

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GigabyteMon

A snap of the upcoming MESA update in PEAK

Naked Snake sneaking around in MGS Delta.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

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Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.