Then destroy 15 measly humans

Asymmetric multiplayer is always interesting to me, because as an idea it could fail spectacularly if proper balance is not achieved. TheLeft 4 Deadseries has handled it quite well, with each side having a decent chance of defeating the other. The team behind the recently announcedOutriseinvokesL4Din its one-sentence pitch, but it gets even better. The developer describes the game as “multiplayerShadow Of The ColossusmeetsLeft 4 Deadand with old school sci fi look and feel.” Yes please, I’ll take two.

The main element that differentiatesOutrisefrom those two legendary titles is that one player controls a gigantic mechanical war robot, while fifteen others work together as puny humans to topple it. The human players can pilot vehicles, control small bots, and climb on the mech itself, while the robot can retaliate by stomping them all into a sticky red paste.

Article image

Thus far, the project only has concept art and the written ideas to show, but it is being developed by asmall teamof including industry veterans with experience on games such asMetroid PrimeandHawken. It is clearly very early in the development process, but this looks like one to keep an eye on for the future.

The opening area of the Whisper mission, in a small grove.

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

Article image

The Yeartide Apex tex Mechanica SMG with a Holofoil glow.