More DLC?

The executive saw his shadow, so it’s time for [x] more months of add-ons.

Speaking on an earning’s call in regards to how well their franchises have been doing, Activision COO Collister Johnson noted thatDestiny 2: Forsakenhas “under-performed.” Noting a “lower year after year” profit (and howWorld of Warcrafthelped them grow), Johnson explained that this happened because the “full core” has not re-engaged with the game. He says that although players think they’re staying dormant but they’re “hoping now is the time to work and bring players back in,” which will be done by accelerating “the pace of live operations innovation.”

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A lot ofDestinyplayers did digForsaken(myself included), but Bungie has proven time and time again that they have myriad issues holding the game down long term. They introduced more issues in the sequel, some of which they still haven’t fixed, and it really took its toll on the player base over time. Their constant “we’re listening, but not really” routine was old in 2014, much less four years later, andtheir communication effortshave resulted in numerousblundersthat have soured the core. Knowing thatForsakenis “under-performing” with players that have stuck withDestinyfor years but are tired with the same song and dance makes sense.

Now there’salready a ton of paid DLCon the way forDestiny 2to build on theForsakenfoundation, but they’re smaller add-ons that veterans are already cautious about. If there’s some super secret “re-engagement” project on the way, now would be a good time to announce it.

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